Connecting numerical learning and research through gameplay


How it works

Duck on the Run brings together two groups of people with aligned interests: Families looking to improve maths skills by leveraging the most recent scientific research; and researchers looking for a data set to create and test insights on how we acquire and use numerical skills. At its heart, Duck on the Run is a game that is engaging and based on the four core pillars of learning. Children and adults alike must use their maths skills to save Duck from a pig who wants his tail feathers for a pillow. This gameplay populates a dataset that researchers can leverage for research in the field of numerical cognition. By connecting big data from the gaming world with cutting edge academic research, Duck on the Run creates a unique alliance enabling learning excellence. This platform is constantly evolving, building the child’s learning, with contributions from cutting edge research. The first release of Duck on the Run has been developed with the guidance of Dr Silke Göbel, Director of the MSc Course in Developmental Cognitive Neuroscience at York University.

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Use your maths skills to save Duck from Pig, who wants his feathers for a pillow. Ask your parents for extra lives once you complete your homework.

Encourage your child to focus on clear maths learning goals: speed, accuracy, or time. Ability to set targets and track progress. Privacy by default and design provides peace of mind.

Let us keep you informed of game news and insights into numerical cognition research.

Contact Us

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